torsdag 20 januari 2011

Upcoming plans

My rifle company is about half-way done now, I need to paint another 30 guys or so. Therefore, I need to think about what to grab next!
Been reading, looking at pictures and day-dreaming a bit about my Flesh Tearers so I guess I will give them a round of paint-love. First off I will finish what I have started i.e. my tactical squad will get some battle damage, bases and a varnish so I can forget about them. After that I will take care of the assault squad and DC. When they have gotten their time I will probably turn to my veichle park, four Rhino chassis to paint up. It will be alot of air brush practice on these guys, with some shading techniques I have tried to study on YouTube but haven't put in to real use yet.
Hmm, feels like a long list of things to do but it will pretty much be my standard 1000p army.

I have been looking at expanding it, some honour guard, maybe a Mephiston proxy and a new chaplain/reclusiarch. I really want to try out some green stuff modelling but I guess starting with making a Mephiston will end up with me making two of him instead.

söndag 9 januari 2011

Basing my US Rifle Company - Part 1

I got a question about my basing, I thought I would take some pictures and explain what I did. This will be in two parts since I don't have any grass material.

My wife found me some modelling paste in the local store, so I had to try it out and it seems to work fine.

From Miniature gaming

Put a layer of the paste and then stick the miniatures in the paste. I don't use any glue or anything for the miniatures. Hopefully they won't fall off, they seem to stick there. To move around the paste, I use a coffee stirrer.
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When the paste is dry, I use a mix of water and PVA glue that I just brush on with an ordinary brush. Then I dip the whole base in a small bucket of sand I picked up in a sand box outside. Make sure to cover them up good. I let them rest in the sand for a while so the sand doesn't fall off.
From Miniature gaming

When the sand has dried up, I paint the base with thinned out Calthan Brown. Make sure you thin it out, otherwise it will cover the details.
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Finally I drybrush the base with Khemri Brown and then pick out some bigger stones which I paint with Adeptus Battlegrey followed by a light dry brush of Astronomican Grey.
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When I get my grass, turf and so on I will post a part two of this.

lördag 8 januari 2011

One on One

Today it was time for me and Lasse to try out and hopefully learn some Flames of War, our first battle!
We decided to keep it small, so we just involved an HQ and a platoon each. This would let us try out moving and shooting.

Lasse's Fallschirmjägers, a six squad strong force.

From Miniature gaming

My US Rifle Platoon, had to fill it out with some guys in Terminator-camouflage since they are only CV.
From Miniature gaming

The table, a 4x2 to keep it small and simple. We put some woods, some fields and a church with stonewalls to hide behind. Since it was our first game, we skipped objectives, no turn limit, just slugging it out to try to figure out moving, shooting and assaulting. Since we didn't use any turns, I have not really kept track of the turns in the battle, just the general outlines of what happened.
From Miniature gaming

The Fallschirmjäger platoon was split in to two smaller groups, which was a good move to distract my attention, one starting in the corner with the wheat field and the other in the small forest.
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The US Rifles hid in a wheat field, I guess this was a lazy deployment from my side, they were unpacked in that spot.
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My US forces and Germans in the forest exchanged some fire, while the half-platoon lead by the CiC moved up. They wanted to get in to position behind the stone wall for maximum cover. Two of my squads got shot down and I decided to dig in, let him come to me!
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The Germans moved out of the forest to assault me in my fox holes, just let him come.
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The Captain yelled (while standing back): Get 'em boys!
GIs rushed up, and assaulted the germans.

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The Germans failed to kill any Americans in their defensive fire, lost a squad in the fight and then failed their morale making them run away! What a victory!
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The Americans, confident after beating up some elite Fallschirmjägers, decided to move up behind the hedges instead of chasing after them. Don't ask me why, their Captain must be fresh from West Point.
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So the Germans by the church, lined up their sights and mowed down the poor US soldiers, only leaving the Captain and Lieutenant who quickly surrendered.
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So, from this small skirmish, what did we learn?
  • Infantry in cover, are very hard to kill. Veteran infantry in cover is almost impossible to kill: 6+ to hit, 3+ save, then a 6+ firepower test.
  • Assault is where things happen when it comes to infantry fighting infantry.
  • We move our platoons as if they were squads in 40K, very close and tight. This will probably not be a good habit when we bring templates to the table.
  • Use cover.
  • Morale is important.
  • I need to get some more units for my army. For the next battle I need at least two rifle platoons.
Next step in our learning process will probably be to bring in some more foot soldiers and some mortars.

tisdag 7 december 2010

HQ, small platoon and partial WP almost done


The painting part is done for most of the stands for the upcoming battle.

HQ with bazooka (supposed to go with the rifle platoon)
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Rifle Platoon (6 squads)
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Partial Weapons Platoon
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I have three mortars left to paint now, plus some kind of basing and a sealer. I have some kind of fixative sealer as well as some of Vallejo's gloss and matte varnish, which I will try on something else before I risk messing up something important. Will probably test it in the air brush, should work out pretty fine I guess.
My wife me some modelling paste which I will try out for the basing. Thinking of mixing it with some brown paint and sand. To give it a bit of color and texture, at the moment it looks a bit blend.

Further more, I put an order for the D-Day books for FoW, some paint, a US dice set and somehow a Sanguinary Guard box ended up in the shopping cart too. Gonna try to build some HQ units out of the SG box, mix it up with the honor guard box I have gotten earlier.

söndag 21 november 2010

Three stands painted

My first three stands, one platoon command and two rifle squads, are painted. They are not glued to the bases yet, as I want to make sure I get them right.
I have gone for the 1941 uniform look but I will mix in some green horns with the 1943 uniform as well. The painting guide I have used is the one that can be found on the Flames of War web page.


All three stands
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Platoon command
From Miniature gaming


Rifle squad with BAR rifle
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Rifle squad
From Miniature gaming

torsdag 18 november 2010

First attempt at 15mm

I have been interested in Flames of War for quite some time now and earlier this year I found a fellow (same guy I have played some 40k with) who is also having an interested in this World War 2 game. He is building up a Fallschirmjäger company so I was juggling ideas back and forth between a Russian or US force. After a lot of consideration, I picked a US Rifle Company. I bought a box from Wayland Games about a month ago and this week I have managed to put some paint on the first ones.
Our goal is to have a first go at FoW after Christmas. We are going for something small, around 250 points, so I am going to paint up one HQ, one rifle platoon and one weapons platoon, like this:
HQ
1xCinC Carbin, 1x2inC Carbine (15p)

Combat Platoons
Rifle Platoon - 1x Command Rifle, 6x Rifle, 1x Bazooka (110p)
Weapons Platoon - 1x Command Carbine, 3x M2 60mm Mortar, 2x M1919 LMG (110p)

I had removed the flashing and mold lines earlier, washed them with some soap and put them up on their stands. The reason for putting them up on stands was that I wanted to start painting them a few stands at the time and not have a big bunch of unpainted minis making it look like I am not going anywhere. Now I can take 2-3 stands and have them separate and see my progress.

From Miniature gaming


From Miniature gaming


It is quite different to paint 15 mm compared to the 28 mm I have been doing before, no big surfaces to splosh a lot of paint on and the small details can easily be hidden if you are not careful with the paint.

From Miniature gaming


From Miniature gaming


Another new insight is Vallejo Paints, I really like their bottles which have a nice little dropper. It is precise and I can get as much or little paint as I want. I feel they cover nicely and another good thing: they are cheaper and contain more paint then GW's. What is there not to like? Might just be the first impression blinding me though.

Furthermore, I found another guy who had put up some work in progress of some houses he is building: Mike's Wargaming. He shared some nice printable house blue prints for 15 mm war gaming. So I have to try these out some day!

onsdag 17 november 2010

Death Company, a Rhino chassi and a Bat Rep

Had a game a few weeks ago so I needed to paint up my Death Company for that.
They are just primed and base coated with a simple wash of Payne's Grey, so quite a basic painting so far.
From Miniature gaming

One of my Razorbacks got some base coating done and an assault cannon mounted. I bought the Dark Angels Ravenwing box, a really nice buy for any marine player. Lots and lots of bitz!
From Miniature gaming


The list I used versus my friend's ork horde was as follows:
1000p
HQ
Reclusiarch 130p

Elites
Sanguinary Priest 50p
Sanguinary Priest 50p

Furioso Dread 150p
Heavy Flamer
Frag Cannon
Extra Armor

Troops
5 man Death Company 195p
3 Bolters
1 PW
1 PF
Razorback

10 man Tactical 265p
Melta Bombs
Flamer + ML
Razorback + TL Assault Cannon

5 man Assault Squad 155p
Melta Gun
PF
Razorback

My friend had one blob of sluggas (with Mad Dok), one blob of shootas, two deff dreads, 3 deffkoptas and a bunch of lootas (11 or something). Of course, I forgot to bring my camera so no photos from the game.

We rolled for the mission and came up with Dawn of War, annihilation, with the orks going first. The orks started with the two blobs up the middle, ready to charge me.
I put my tacticals behind their Razorback ready to shoot the oncoming green skins and my assault squad deployed in their Razorback in the other end of the table, ready to zoom away.

My memory is a bit clouded in some parts but the battle went something like this.

Turn 1
As predicted, the orks ran towards my lines in their turn.
In my turn, I rolled up the assault squad in cover to be able to shoot the heavy bolter on the orks. We forgot to apply the night fighting rules and I fired away with everything on the orks. The tacticals managed to down zero orks, alot thanks to FNP, while the assault cannon on the Razorback chewed away two hooligans (if my memory serves me correct).

Turn 2
In the next turn, the lootas entered the playing field, running for some ruins up on a hill in the orks right side of the table. The shootas and sluggas rushed closer to me and assaulted the Razorback belonging to the tactical squad (closest target for them and that is the way we interpreted the rage rule). They punched the Razorback in the front so it became a nice terrain piece.
In my turn the dread came on to the table, so I put him behind the Razorback, facing the shoota boys who were coming close to the tactical squad.
The DC-squad and the assault squad stayed in their Razorbacks, the assault squad popping smoke to get some
cover from the lootas who would probably start firing next turn.
In my shooting, it was time to try out the frag cannon and heavy flamer! The dread managed to kill about 10 orks in the shooting and then prepared to assault the shoota blob.
The tactical squad assaulted the sluggas, but didnt manage to kill that many thanks to the Dok's feel no pain. Damn they are hard to kill! In the counter assault, the tactical squad lost seven guys (I think) and fled the field.
The dread rushed into the shootas and killed off a few, the remaining orks panicked and got smashed up.

Turn 3
His deff dread entered the board, walking and running towards me. The deff koptas came in on his left flank and fired on my dreadnought, doing nothing.
The Razorback with the assault squad got immobilized from loota-fire in the middle of the field. The assault squad jumped out in cover, waiting for the deff dread...
My DC-Razorback drove towards the deff koptas and unloaded its payload of very, very angry marines. They shot at the deff koptas, taking off one wound on one of them.
I don't remember the order of things with the sluggas and my Furioso, but they ended up in close combat, with my dread killing their Dok (no more FNP!).

Turn 4
The orks got the second deff dread on the table, walking towards my immobilized Razorback in the middle.
Now the ork player made a grave misstake: standing still with the koptas, firing their rokkits instead of running away! They killed one death company marine, but the yummy target for the DC-squad is still there.
Lootas fired from the ruins, doing nothing to the Razorback. The bunch of sluggas and my Furioso pretty much danced the night away, with the orks just glancing the dreads AV13 and the dread killing a maximum of two orks per round of close combat. *yawn*
In my turn, the assault squad ran towards the deff dred, time to smash up some metal! They fired their melta gun, but no effect and then prepared to assault.
My black bunch of anger rushed up to the deff koptas, to put some hurt on them. They killed two koptas and the last one retreated. It was still the closest target, so the death company ran after them.

Turn 5
The lootas and the deff dread fired on the assault squad in the open, killing one brave marine.
The deff koptas ran off the table, scratching up one KP for me and making the DC squad turn around towards the bunch of sluggas.
I took some pot shots with the DC Razorback and the assault squad moved towards the deff dread but the game ended here.

4-2 in KP for me if we calculated it correct. He lost his Dok, one squad of shootas, one formation of deff koptas and one dread. I lost one squad of tacticals and one Sanguinary priest. I am not sure if the dedicated transport counts as one KP, then it would be 4-3 instead.

Lessons learned:
Don't stand to close to the table edge, even marines can wet their pants and run off the table.
Be more aggressive! Put those assault squads in close combat, especially versus things like lootas.
Use the fast army I have at my disposal, they can move from one end to the other very quickly.
Templates versus blobs of non armored targets are very nice.